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The perfect Murderer 

Something terrible happens in the village. Find a way to save your friend, but don't forget to cover all your traces...

The perfect Murderer is a prototype of a point-and-click game.

Subject: Game Development

Role: Lead Artist, UI Support and Crisis Management

Softwares: Procreate, Photoshop and Unity
Place: Harz University of Applied Sciences

Supervisor: Prof. Dominik Wilhelm

Date: Summer Term 2022

Link: 
Team: 
A.Berger as Creative Director, Level Designer, Lead Programmer                and Implementer  |  L.Tischler as Narrative Designer and Game                  Design Support  |  L.Huschenbett as Environment Designer and UI              Support  |  A.D.Kroll as Animator and Sound Design Support  |                    E.Drescher as Sound Designer and Support  |  B.Engel as                            Programmer and Implement Support

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