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The perfect Murderer
Something terrible happens in the village. Find a way to save your friend, but don't forget to cover all your traces...
The perfect Murderer is a prototype of a point-and-click game.
Subject: Game Development
Role: Lead Artist, UI Support and Crisis Management
Softwares: Procreate, Photoshop and Unity
Place: Harz University of Applied Sciences
Supervisor: Prof. Dominik Wilhelm
Date: Summer Term 2022
Link:
Team: A.Berger as Creative Director, Level Designer, Lead Programmer and Implementer | L.Tischler as Narrative Designer and Game Design Support | L.Huschenbett as Environment Designer and UI Support | A.D.Kroll as Animator and Sound Design Support | E.Drescher as Sound Designer and Support | B.Engel as Programmer and Implement Support